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What happens when you walk into a paries in virtual reality ? Nothing yet , but soon , your muscles could get shocked when you thwack into a barrier , thanks to a new research undertaking that aims to simulate walls and other objects in virtual reality .

This elaboration on thevirtual reality(VR ) experience uses electrical muscle stimulation to give user the sensation of hitting a paries or lifting a heavy object . The event is created viahaptic feedback , a type of tactual communication that use forces or vibrations to re - produce the sentiency of touch . A team of researchers from the Hasso Plattner Institute at the University of Potsdam in Germany make a wearable organisation that can shock different muscle groups throughout a mortal ’s body .

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Researchers found a way to simulate walls in VR by shocking the player’s muscles.

In add-on to a VR headset and trailing glove , the investigator fit out drug user with backpacks containingelectrical sinew stimulatorsand a serial of electrode patches that attach to the wearers ' peel and produce the shock . [ Beyond Gaming : 10 Other Fascinating Uses for Virtual - Reality Tech ]

The research worker explained that the arrangement can feign interactions with dissimilar type of objects , including paries , shelves and projectiles .

" Our system stimulates up to four dissimilar musculus groups , " the research teamwrote about the projecton the Hasso Plattner Institute internet site . " Through combinations of these muscularity groups , our system of rules model a range of result . When push a button hop on to a perpendicular aerofoil , for exercise , the scheme trigger off biceps and carpus . "

vr-walls-haptic.JPG

Researchers found a way to simulate walls in VR by shocking the player’s muscles.

Their invention use brief pulses , about 200 - 300 miliseconds long , fine-tune to the specific exploiter ’s maximal saturation .

Haptics can also be used to model the touch of revoke a virtual physical object , the researchers said . In one test , the user make out to lift a virtual third power . Togive the exploiter the feeling of resistance(in this lawsuit , a solid shape that has weight ) , the opposition muscle groups are appalled .

" When the user grabs the virtual cube , the user expect the cube ’s weight to create tensity in the substance abuser ’s biceps and the third power ’s stiffness to create a tension in the substance abuser ’s pectoralis , " the researcherswrote in a studypublished in the Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems , May 6 - 11 , 2017 . " for make this sensation , the organization actuates the several opposition muscleman . In rules of order to put a load onto the exploiter ’s biceps , it trigger off the triceps , and for put a load onto the exploiter ’s pectoralis , it actuates the exploiter ’s articulatio humeri muscle . "

Person uses hand to grab a hologram of a red car.

If the cube is heavier , then the system can use more electrical input , the researchers say .

So far , the system is define to the upper physical structure , but the researchers say that with additional enquiry , it could be applied to a range of other muscle .

Original article onLive Science .

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